Currently, all avatars in an instance are loaded automatically based on distance or priority settings.
However, some avatars don't need to load if the world is divided into rooms such as ひまり旅館, and it will be a waste of bandwidth and processing power.
Therefore, I would like to request the addition of a feature whereby avatars load or unload depending on whether players are in the same collider bounds.
As a secondary benefit, this feature has a security advantage in that it protects users who are outside the avatar load area from broken or malicious avatars which crash clients.