Bring back self chairs (Was an unintended bug, but could be good as a features to avatars)
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Legoman99573
This was a fun unintended bug that created some avatars like graelyths kerbal avatar, but it is pretty depressing to see that it was removed without simply just fixing the colliding so people couldn't fly outside, but instead, shows that removing it just ruined the fun and creativity on this social sandbox game which is to expand creativity, but with recent updates, it shows that the devs are completely distant from the community and has been getting worse in 2019 where an unintended bug could become a useful tool for making newer avatars with proper tweaking to fix it to collide with colliders as intended.
We like to see the fun expand, not get limited because someone found a cool bug that could become a badass feature for pc users. I get sick of stuff getting limited or removed because it doesn't work with quest.
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Legoman99573
It's been almost half a year since this post and hope that there is at least a future plan to add it back as it helps with space avatars and examples of a working FBT Iron Man suit related avatars if you know how to do so.
Eremite
I love how every time I open up canny, I have dozens of notifications, but clicking the ones related to allowing chair-based flight clears all of them.
H
Hugo Zink
It's not gonna happen. VRChat's goals have never been to enrich avatar development, they want to focus solely on worlds.
Even though the game thrives off its avatars more so than on its worlds, as evident by the fact that
AN EMPTY BOX
was the most popular world for over a year. This dev team is more out of touch than anything I have ever seen.Legoman99573
Hugo Zink: Just like chairs on avatars weren't suppose to be a thing, but people worked hard to make working cars, planes, etc.
Devs will probably add it back if they see people want it and add an option to disable self chairs in worlds using the scene descriptor. I know modified clients are a no-no, but it has caused more people to move to them because of this unexpected bug occuring and not many asked for it to be removed, but treated as a feature as it has made avatar makers waste valuable time making them work.
xxx_red_xxx
This is such BS this isn't even game breaking. If someone wants to clip around, let them. If people don't like them doing that, let them know. If they persist, kick them. If it's their own private instance, who gives a rat's ass what they do in it? Is it really that hard to understand.
Tupper even stated in reply to one of these that 'we want world creators to retain control of their creations' which is basically akin to saying that world creators should be able to say 'you can only enjoy this world the way I TELL you to and no other way, even in private instances'.
xxx_red_xxx
Legoman99573
xxx_red_xxx: My world had the avatar pedistal of 2 models that used self chairs and told people to "Go Explore the whole map and tell me if you find anything you never seen before" as i was using the self chairs in my world myself to spread self chairs as much as possible.
If world makers dont want it soo bad, then ask for an option to disable self chairs in the world with "VRC_Player Mods" instead of pissing that it should be removed period or ask the devs to fix colliders if they dont want people to clip through colliders.
Lightning Test
Or they could copy NeosVR and just add multiple locomotion options to our menus that world creators control. You want to let people fly in your map? Check the checkbox, and they can use their hand menu to turn it on. It really feels like VRChat has done nothing but take features away and work on systems to "optimize" for 2 years now. The biggest achievement in socializing was getting avatar chairs (which was initially a mistake, eventually implemented purposefully), and the other was the climbing system made by some guy inspired by (you guessed it) NeosVR.
Foxx
If they are worried about it phasong through walls, add a colider to the chair mesh
Legoman99573
Foxx: That would help as i suggested it, but as i see it with the devs, they may completely ignore this request and bomb it as closed with reason from tupper: "This is a bug and we have no plans to make it a feature because we want to make it as equal for quest users as they dont get Final IK usage because we limit their creativity to none at all lol."
Lightning Test
Legoman99573: That doesn't make sense, Quest is already demolished in terms of creativity. Lots of avatars were designed around rigidbodies or finalIK for leaving interactive objects (chairs/dance pedastals) on the ground. Those avatars simply don't have a Quest version, or it's implemented without properly working, so Quest is already a flaming pile of failure in this way.
Legoman99573
Lightning Test: Putting it as this. VRChat PC is starting to become quest edition when it comes to limitations, which proves that features are removed to favor quest users as they cant use FinalIK on themselves.
Foxx
Legoman99573: I'm not saying this outloud, but maybe quest version of VRC may not be good in the long run if its causing these types of issues
Legoman99573
Foxx: Quest isn't good if it's hardware is limited in general. It's like trying to make Windows 10 have the same features as a flip phone in terms of little to no features. It will not work out as people would just try to mod Windows 10 to give it more features than the flip phone. But yeah I am proud of the devs for the fact that I am hearing more people talking about seeing if there is a modded client that will bring back self chairs if the devs won't add it back and patch the collider issue. Which what I am saying is that the devs just popularized modded client use.
But yeah, I have never been a fan of Quest as it's too early in its stages as a standalone VR headset.
KrYn0mOr3
Not gonna lie this would really add alot of possibilities and interesting avatars throughout the app! Like mentioned in the comments, there are methods world creators can restrict the ability to allow chairs and prevent such methods from being exploitable in minigame style maps. However considering this is a social media platform I don't see any immediate harm with allowing people to fly in maps in the first place? There are very few competitive style maps and most are open and free roam maps. It would also give map makers an idea for Easter eggs to find using various methods of locomotion as well! Not allowing this feature is basically asking for modified clients because people are more persistent than rules say, believe me, just ask gun owners! Lmao
Tupper - VRChat Head of Community
Merged in a post:
Bring back the flying avatar mechanism from the Kerbal Space Program avatar.
AtomiK
Many avatar creators spent a lot of time creating these avatars for other people to have fun with them, and a lot of people did (including me). So could you please bring back the flying avatar mechanism, so other people could have fun with them and not let the avatar creator's time go in vain.
Michael troy
i was having so much fun flying around with jet-pack i got dizzy at first got used to it please bring it back dev, vrchat not fun any more
Legoman99573
Michael troy: Haha, i did too at 1st, but later on, it shown as pretty easy to control in vr and look like a floating astronaut when not activating the jetpack on the avatar. Wish they added it back though as a feature with avatar authors disabling avatar chairs if they choose so.
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