Choosing your Blocked Avatar Model
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Saigo
I think it would be a great feature to have the ability to choose (from a list of pre-approved, optimized/safe avatars) what would show as our blocked avatar, rather than everyone being reverted to the same default gray robot.
This way not everyone looks the same when you feel the need to run in safe mode for performance/safety reasons, but also everyone will still be optimized/safe for those situations. Not to mention, the chosen replacement could be of similar height to the one that is being blocked.
A good example of a list of pre-approved avatars could be the Featured list or the VRC Public Avatars, so long as they were all optimized properly.
Another idea in the same vein as the one mentioned above was to simply have a chosen optimized avatar from an approved world or even just one that is well rated through the SDK that you can set as your Optimized version, serving as an in-between to being a fully blocked avatar and a partially shown/fully shown avatar.
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Ruuubick - Designer
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SplitScream
Ruuubick - Designer You can mark this as complete
Joker is punk
I totally support this idea in general. It could be designed in a few different ways, and the concerns in this thread are good ones. But in general, the need here is to have a little bit more control and self-expression in cases where your avatar is blocked for perf or Quest.
I'd personally just like to be able to define a secondary avatar that must be both Medium rating and Quest friendly. If a user has specifically hidden my avatar, then they should see the robot because they've expressed they don't want to see anything I've chosen.
Zarniwoop
The "robot avatars" have on their chest the reason why a users avatar is blocked (Performance, manually muted, incompatible platform..) so you would lose that.
And how would I know the difference between someones avatar being hidden and them just actually using that avatar? It invites too much confusion imo.
Saigo
Zarniwoop: Doesn't it also show it on the nameplate? Hmmmn. Does it matter if the avatar is visible or not if the optimization and safety requirements are met?
Zarniwoop
Saigo: No, it doesn't show on the nameplate unless you've manually hidden/force shown an avatar.
And sorry, I'm not exactly sure what you mean.
I think it's more important to see a robot avatar, despite how boring it looks, rather than a fallback avatar in case it's blocked. In cases someone wants to show off an avatar it's important for me to know if my performance settings have kicked in or not, showing the robot makes it super obvious, seeing a random avatar does not and I'm having to second-guess myself if the fallback avatar is the one they're meant to be using or not.
Saigo
Zarniwoop: I'm going to say you just described something that's more of a UI issue than an avatar issue.
But I'll relent. I just know Quest users probably get tired of seeing nothing but Gray robots that aren't to scale . I know I'm tired of seeing nothing but Gray robots just because I want to reduce lag.
I'll disagree and say that this will still be a better solution than our current situation. But to each their own.
Zarniwoop
Saigo: If the true issue is: "There are too many very poor rated avatars on quest and seeing the robot everywhere is awful and bad" then I think an entirely different solution would be much better, like straight up disallowing quest users to use very poor avatars.
It's a extreme example, but it would solve the issue at its roots instead of covering it up.
Saigo
Zarniwoop: My mention of Quest is only a part of the issue. Also, it's not necessarily that Quest uploads are all too poor. That's a separate issue entirely.
The issue is that, unless someone uploads a Quest version for every one of their PC counterparts, they default to the same Gray robot.
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Kortir
I am not a fan of this idea. I have more than one friend who has trouble dealing with certain types of avatars that may otherwise be on this "optimized" list. Please keep in mind that people block avatars for far more reasons than just because of world lag. I myself have a phobia of skeleton avatars and block them immediately, but many are still technically optimized. I have friends who legitimately cannot deal with irl human looking avatars and NEEDS to block them by default, and that includes many of the default avatars in vrchat. There are avatars that are two ploys and a picture of a person and they wouldn't be able to deal with an inability to block it. Instating this will, guaranteed, cause a steady stream of blocks to start due to discomfort with avatars and people with real issues to retreat to private worlds more and more despite the incredible steps forward I have seen many of them take. Please do not implement this.
Saigo
Kortir: You completely skipped over the other implementation of it at the bottom though.
blueasis
Could be a good way to solve the height problem too, just figure out the difference between the actual height - and match it to one from the featured list.
Saigo
I want to point out that I am aware that this may be a futuristic request and that it may be on hold until other, honestly more important requests are implemented. But I wanted it out there at least.