Clock/Watch on Avatar.
nhentai․net
I would like to add a working clock to my avatar, it works in unity but the game is blocking the script for it. I would like to suggest to whitelist this script or even add it to the SDK.
I always lose track of time when I'm on VRChat and I'm sure this is true for a lot of us.
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100の人
Related:
Optional Clock on HUD
VRchat menu includes the time at the bottom
Shadowriver
There very simple solution for that (at least for VRChat developers), send time as a parameter to the shader, even better send it in unixtime format so it can set as single variable be freely reformatted together with date. The rest can be handled by community.
Foxx
This option has been completed by a user to where both ingame time AND player local time are working 100%
Lhun
there's a working shader for this now.
Verser
Lhun: Link?
hakanai
Lhun: shaders on avatars don't actually have access to the system time. You can do it in worlds using a web panel, though.
Lhun
hakanai: https://github.com/y23586/vrchat-time-shaders this is what I was thinking about. @verser I think you could also do something with compute shader compute buffers.
hakanai
Lhun: like I said, you can do it in worlds using a web panel.
Neitri
It might be possible to use Unity's shader build in variable _Time (https://docs.unity3d.com/455/Documentation/Manual/SL-BuiltinValues.html), the watch would then show time probably from the start of the app.
nhentai․net
Neitri: That might work, but mine shows real time based on system time. Other people would see their own time on my watch that way.
Neitri
nhentai․net: Here is my implementation of it, it shows time you spent in current world, local to everyone: https://www.dropbox.com/s/edjaozd0x8q2msc/watch.zip?dl=0
nhentai․net
Neitri: Mine shows real time based on system time
Neitri
nhentai․net: but mine works in game, yours doesn't ?
hakanai
I wonder whether the worlds with working clocks are just cunningly hiding a web panel.
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Beanow
That is a good idea. Perhaps the easiest to implement is an option to add this to your game HUD. But adding it to avatars and worlds would be a nice next step.
For the time being, I use the steam overlay to check the time.
(And also to check my orientation, because it shows the sensor locations.)
nhentai․net
Beanow: Worlds is possible to do soon since I heard that they're allowing more scripts to worlds, but for avatars it's still very limited. I use the steam/oculus overlay too atm but it's annoying, buggy and immersion breaking.
hakanai
nhentai․net: I have seen several public worlds with clocks. :)
nhentai․net
hakanai: I've added a clock to one of my worlds, doesn't work at the moment.
hakanai
nhentai․net: Clocks worked at the time that was said, but as of August 18, they don't work, so the statement has become true, lol