The ability for world creators to use Unity's c# scripting in their own worlds.
As soon as I get these major boogs done for our patch release, I'll be diving in. :)
this may have to be limited to certain people? i can see loads of problems with this but i am down for it
@playthreetwo: There no problem as long as there proper access control you can't call anything other then you should and you can't manipulate online service of VRChat with it, it should be safe. There ton of games that provide map scripting and it's fine, it's just matter of doing it in correct way.
Lot of scripting solutions are like empty canvas, and you decide what you let users to do with it, you can't call anything that not been bindded to scripting system.
Yay, our worlds will be able to become more dynamic.
Completion date? *laugh* When it's done...
Seriously any updates?
This would be really nice to see; Once this is possible there will be much more diverse and interesting worlds being created. I can understand the security risks though. :)
I'm hoping to build in some physics learning tools (E&M mostly) hopefully this becomes a thing soon!
I hope they do this. It would make vrchat better.
@BillyBobJoe: So do I it would allow so much more interesting things to do with others.
Is this still in development?
@SunflowerTwix: I think they're focusing on Udon for now.