Require content using generative AI to declare it
°sky
Content that uses generative AI should have to declare that it is being used, and should be able to be filtered out of search results and recommendations by the user.
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Cedarbear
I also second this, having an option to filter out AI generated material from my world and avatar suggestions would be appreciated. A tag for ai generated art assets, and ai generated code would be appreciated as separate things.
Obviously, things will slip by, but just having the option would be appreciated.
Scareye1
i definetly agree with this as i personally noticed the uptick in ammount of deceptive pictures for worlds as example, there are genuine creators who bring us amazingly desinged worlds and thus we should give back by protecting their work and ackomplishments, please protect them .
Cedarbear
Scareye1
I also have noticed this within the thumbnails of content. This is a very real issue Roblox is having at the current moment and is effecting creators and players alike at a much larger scale.
Moderation is needed.
Zarphus
i wholeheartedly and emphatically agree with this proposal. genAI is getting out of control and i want to know if the world im joining has it.
i want to appreciate the work of human creativity, not wonder if im walking through a genAI landscape.
GLITTERB0NES
In support of artists who put there whole soul into painstakingly piece by piece making avatars and worlds only for AI that has little effort put in it over half the time be pushed forward, I think this is a wonderful idea. Unsure of how enforcing this would go but it's better than the nothing we have right now.
Neutrality or not we all gotta see the big picture, the future we want to see in vrc. Last year there was such a big uptick of AI generated "Museums" and "Interactive worlds" with little or nothing in them or just straight up stealing art and running through a generator. There is no effort put in these just laziness trying to pass as something it's not.
If there is it's actually got a human touch at least IN IT, not 100% AI.
pyrothermal
Not sure how well it can be enforced, but I would like to see it happen.
Enasona
Now that creator monetization is present it’s more important than ever for VRChat to categorize and separate AI generated content! We want to support real human artists!
Marius Munier
Great idea. I sure don't wan't to engage with content made with AI or provide any benefit to creators using it, so that would be great.
MyroP
It's not something that can be enforced. For instance, the Unity Asset Store sells many AI-generated assets (sound effects, music, textures...), and it's often hard to tell whether an asset was AI-generated because many assets aren't disclosed as such.
Another gray area would be AI-generated world posters that users can submit (patreon posters etc.)
How's anyone going to tell whether the Udon code was AI generated, or whether someone used Photoshop's gen-AI tools.
Sometimes, it's difficult to tell whether something was AI-generated or not, and false reports can happen
Aether Song
I think this is important as to state as neuturally as possible there are users who dont want to support AI, and there are some who do. To give each type of community member the ability to sort that for themselves would be a huge benefit.
I would even be fine with OPs suggestions of being able to filter it out to not be there as incase VRChat also feels like it could create bias. But as long as I know what has been used before going into world and report worlds that are clearly inaccurate I would be onboard.
Jasper Raine
I'm leaving another comment here to boost this post and to add some more talking points for the devs. I think that this declaration should be required if it's used in any part of the world info page or in any of the assets. The same should be true for avatars. It needs to work the same as the comfort and safety tags. Generated a world description? Declare it. Generated the thumbnail? Declare it. Generated code for the world? Declare it. Generated any textures or models? Declare it. The rules for this should also clearly state a difference between generative AI and NPCs/procedural terrain generation. Obviously you wouldn't use this declaration on a world that procedurally generates terrain chunks or a dungeon level, but some people get confused with these things, so it's best to have it stated in the rules.
I would much prefer if generative AI was banned outright from the platform, but given the lack of action this whole time I feel like they've made their choice. I personally will not be giving VRChat another penny until they take action.
There's too many worlds with AI generated assets and thumbnails that eat up space in the world list and just about all of them have nobody in them and usually don't make it past community labs because people don't want them. The ones that do make it past almost always have sexually suggestive thumbnails and aren't marked as suggestive, which makes me worried that kids are the ones going to those worlds.
DarkSwordsman
Jasper Raine Coming from someone that currently uses Claude for programming assistance and am actively mapping our an UdonSharp knowledge base for Claude to use, I agree with everything here.
I would like it if I could mark my world as "Generated code" so people can filter it out if they wish.
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