Reverb on players voices
rollthered
This has been seen in another game (AltspaceVR) and ive noticed it psycho-acoustically makes it easier to sort of "hone in" on people that you are talking to in the room. Imagine this, If you are immersed in a chat with a bunch of other people in the room you brain wants to get that extra oomph of space in the room to sort of focus on the person you are listening to right? So if say someone you are closer to in the room gives off this "louder reverb" to aid in drowning out the people further away from you it will help with focusing on the person speaking with you. Ive noticed this happen way too much where if I'm in a crowded room i can't understand anything at times due to the voice activity going on. And one last thing to suggest if possible is to be able to allow world creators themselves set this up on their own using reverb zones so that we don't have it impact stylistic choices for the creators themselves.
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akalink
this used to be possible though limited by using an audio listener trick. It has since been patched. Now there is no way to add reverb and other effects to players voices. Audio Reverb zones would be ideal since they also effect audio sources around them.