Should be able to choose if friends are to be affected by the settings or have a separate setting.
Recently whenever you add new systems or update existing features you always fail to split them between Public, Friend and Local.
In most cases Public and Friend should be separate options as a user would most likely never want to hide their friends or would like to toggle it separately when necessary without affecting the Public avatars.
For example you have a tab/category in the base safety system for friends, why is there no tab in the performance page for separate friends or local setting like for the dynamic bone limiter. Related but not for the request, this Local tab could be added to visualise things like the fallback shaders and what your avatar looks like in game when that happens because then you could turn off shaders locally for yourself as an example.