Show error and skip launching or uploading of world if world build fails
Eremite
Frequently people are building worlds and get errors in the build that prevent it from building successfully. That's fine and debuggable, but the SDK will currently still try to launch/upload the world after a failure.
This manifests frequently as questions like:
"Why doesn't X change when I update my world?" or "Why do I get kicked to the default world when I test build or join my uploaded world?"
If it errored out before uploading if the build failed and gave a message to indicate that the user should check the console, that'd probably cut down on a lot of confusion for newer world creators.
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VRC Build: 772 (n/a)
Platform: Windows (Unity)
SDK: VRCSDK-2019.05.16.13.10 (and previous)
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Aurias_
Would like to bring attention to this again, it is still not fixed.
Fionna
I’m not new and this happened to me yesterday.