When uploading an avatar place the VRCCam infront of the model.
Right now by default it places it at -0.97 Z looking at the back of the avatar so you have to move it to ~1 Z and turn the camera 180 degrees every time.
If it spawned at 1 Z and turned 180 on Y it'll often not even need any tweaking..
marked this post as
Ron Millar (CCO and Design)