Interaction highlighting in Android client is incorrect
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みみー/Mimy
In the Android VRChat client.
The parent object's collider is interaction-highlighted, while the child object's original interaction judgment collider is not highlighted. (The interaction itself is judged as expected).
In the screenshots, Sphere indicates Android clients and Capsule indicates ClientSim clients (including desktop clients).
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Bloomin'
Hello, I can confirm this, I have an issue of my entire world being highlighted and it does not happen on any other platform, Android VR included. Only in Android phone mode, if you need any help from my project I can help and try to have it debbuged
Bloomin'
Edit: I was able to fix this issue by removing the MeshCollider on the main/parent object and making the collider its own object, unconvinient but works as a temporary work around
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StormRel
needs more information
Can you provide an example world ID for this issue?
みみー/Mimy
This is my world confirming this phenomenon.
(This is the world of SS.)