Many mini games are not optimized at all.
tracked
Lunarin_09
Many mini-games in the Android version have a huge number of problems, and some are practically unplayable. For example, I can cite the world:
- A Simple Fishing World
There is a button overlapping issue in the world that makes it very difficult to sit on the floor.
- VRCRAFT
When changing the DPI scale, the control buttons become enormously enlarged, making it very difficult to play.
- NEOWORLDS
I can walk around the worlds, but I can't interact with any objects or fully play the game at all.
- TRASH COMPACTOR.
If you select "Aim with a crosshair" in the controls, this game becomes extremely unplayable if you are the one throwing garbage at other players.
I can also mention Billiards, which I have never been able to play on a mobile device, because it is not optimized at all.
There are many other worlds with minigames that are completely unplayable, but these are some of the few I can think of. Device: Samsung Galaxy A34 5G, 6GB RAM, One UI 8, Android 16. But this applies to all device models.
Log In
StormRel
marked this post as
tracked
Deantwo
I'll just mention Jar's AmongUs too. It is almost impossible to kill people as the impostor, you need to literally stand inside them to click the kill button. And it is not possible to open the sabotage menu screen.
That said, issues with worlds should be reported to the creators of those worlds.
Jar
Deantwo It's true, some of my older worlds don't have good mobile controls, but I would like to add that once I can get around to updating them to newer SDKs
Lunarin_09
I'll also mention JETSKI RUSH. It's also practically impossible to play on the Android