Issue:
OnAvatarEyeHeightChanged should normally always fire if the height of a player changes, this is currently not the case however.
Enabling Manual Scaling does currently not fire the OnAvatarEyeHeightChanged event, even if the height of the player changes due to it being enabled.
Expected Behavior:
Enabling Manual Scaling should fire OnAvatarEyeHeightChanged when enabling it results in the height of the player changing.