It seems Vive controllers have no emote bindings AT ALL anymore.
On live, the touchpad can control 5 emotes. With SteamVR bindings, we can only bind North, East, West, and South (Four) so if you manually bind them, muscle memory been altered. Consider making a SteamVR binding "Gesturewheel" which can be applied to touchpads which mimics previous behavior. This would also be beneficial to index touchpads. I'd personally consider them if this was the case.
With advanced controls, Gesture Weight could be driven with the trigger after selecting an emote (or to the fist emote directly)
A dedicated Boolean action for "Lock Gesture" appears to be missing on Vive controllers. I personally bound holding the menu button to locking my emotes WITHOUT advanced controls being enabled.
Movement has also drastically changed. On live, touchpad movement is done by clicking instead of by touch. When using advanced controls, you'd click to start moving and then stop clicking to control your emotes gradually with touch like it was a joystick (similar to beta behavior)