After the Patch i was testing my Avatars and still most of them have some kind if Jitter in the Physbones.
Mostly the Tail that dependent on how its configurated are jitter so much that it gets unconftual like playing with 10fps.
Here some public stuff i found where i notice the problems too.
On this one the Tail has a Drag and jitters alot
On this one even Moving the Hands make the Feather jitter
On this one even the Idle Tail animation looks like low fps with the jitter
on all the Models its totaly fine on the Live version.
I'm using a Ryzen 5 3600 OC / Geforce GTX 1660ti / Win 10 with all stuff on the lastest driver.