[1550] Sprite particles on avatars are blurry
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BakaMitai
Sprite particles on avatars became blurry on beta when sprite textures have mipmaps and mip streaming enabled. Disabling mipmaps not the best solution and not always possible for old content. Textures used by Particle Systems should use highest mipmap quality when possible.
Perhaps Texture2D.requestedMipmapLevel can help?
Attached two screenshots, one from Live and one from Beta (blurry)
Example avatar ID with this issue: avtr_8b5d44b2-5aec-4176-afc3-93ead7dd183f
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Ronsterwars
With the newest beta update [1551] this issue is mostly fixed. The avatar mentioned in the original post is working.
I use sprite particles for my whiskers on my avatar to animate them but they are still blurry after the update.
Here are two pictures with mipmaps enabled (blurry) and disabled how it should look.
I have also uploaded an example avatar with the sprite particles whiskers that I use on it.
Avatar ID :avtr_76526972-0c14-4de7-82ee-13e5ff71afb3
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StormRel
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