[1916] Mute icon has a bad position on widescreen monitors
complete
Shinу
Before, you were able to easily tell whether you were muted or unmuted. The indicator was displayed directly in your main viewing area, which made it easy to check your microphone status at a glance.
Now it has been moved to the upper-right corner, which I think is bad UI design.
Many people do not naturally look at the corners of their screen while playing a game. Those areas are outside the comfortable focus area of the human eye, especially on 21:9 or even wider monitors. I mainly look toward the center of my screen and do not constantly check the corners for important UI information.
That kind of placement might work for something like Grand Theft Auto 7, but it does not make much sense for VRChat, where knowing whether you are muted is something you may want to check constantly and instantly.
If you are going to keep this new UI layout, then at least make it optional for widescreen users and for people who simply prefer the previous placement.
Never touch a running system
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WubTheCaptain
To avoid confusion, the title of this topic was incorrectly changed from [1912] to [1916] and was submitted originally before Build
1913
was available.Truce
updated the status to
complete
Added support for the classic mic indicator on Desktop
WubTheCaptain
VRChat 2026.3.3 (OPEN BETA) Build
1914
, September 18, 2026: https://docs.vrchat.com/docs/vrchat-202633-open-beta> Desktop HUD users can opt-in to show the classic mic indicator in the bottom-left of the screen.
StormRel
updated the status to
tracked
Shinу
Related to this:
[1912] Add the ability to move and resize the microphone icon