[2020.1.1] [908] [BUG] enter trigger broken
complete
jetdog8808
Its been noticed in the last update enter triggers haven't been working correctly. its been hard to narrow down everything but i have been able to find some. example world here:
everything works fine in 2017.
in 2018 if you have a nontrigger collider on a gameobject enter trigger isn't firing, but trigger colliders are working fine with enter trigger.
if you have multiple colliders on one gameobject it can also not work. if you have a standard collider above the trigger collider in the component list nothing happens. but if the trigger collider is above the standard collider it works fine.
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Tupper - VRChat Head of Community
complete
Fixed internally.
Tupper - VRChat Head of Community
tracked
jetdog8808
update build 910 still broken
CyanLaser
Public worlds that also have OnEnterTrigger related bugs:
VRHat - wrld_3fae8b92-0cdc-4e76-8a6d-f0daf09a5ff4
Lakuza Lounge - wrld_81df7889-a3af-40f5-bcca-4bf0d447b225
Pressing 'e' will not pickup desktop props using OnEnterTrigger. Make sure props are away from initial area.
Meat Grinder - wrld_c6b6c1fa-ed05-46eb-a148-38655c64b8e4
Objects do not enter trigger and destroy
What a Legend - wrld_2975477a-ce90-47b7-9828-c1ee5f28c362
Entering orange portal to the right will not allow you to exit. OnEnterTrigger on player local. Also the torch does not light other torches.