[860] Periodic hitch in all worlds
complete
Merlin
There is a periodic hitch that happens once every second on the 2018 open beta. This hitch happens in all worlds, but gets worse if you are in a world with many objects or have many avatars loaded. The hitch is quite noticeable in worlds with more than a few hundred objects in the scene.
I took some graphs of frame time using Intel GPA. The world I tested in just has a few lightmapped meshes: wrld_83a2a007-0d76-45e2-9607-fb97320933d6 this can be repro'd in all worlds I have visited and happens regardless of the avatar I am in as well. Re-uploading the world on 2018.4.9 does not seem to change the hitching.
The first attached screenshot is on live and the second is on the 2018 beta.
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Tupper - VRChat Head of Community
complete
Fixed in a previous update, although you're still going to get hitches from non-periodic sources.
Tupper - VRChat Head of Community
in progress
We're looking into multiple causes of this hitching and have improved it significantly as of 876.
We're still working on it, though!
ExDe707
Tupper - VRChat Head of Community: This seems to be more prominent in worlds that have a video player. Neko Sister's Cabin has a video player in the attic that has a preloaded video playing as soon as you enter the world. After it ends, the video player loops the beginning of the video causing the described behavior and dropping frames.
Tupper - VRChat Head of Community
ExDe707: Thanks for the report! I'll pass that up.
Aev
ExDe707: Are you able to reproduce this and record the issue on the latest open beta?
Aev
tracked