[860] Periodic hitch in all worlds
complete
Merlin
There is a periodic hitch that happens once every second on the 2018 open beta. This hitch happens in all worlds, but gets worse if you are in a world with many objects or have many avatars loaded. The hitch is quite noticeable in worlds with more than a few hundred objects in the scene.
I took some graphs of frame time using Intel GPA. The world I tested in just has a few lightmapped meshes: wrld_83a2a007-0d76-45e2-9607-fb97320933d6 this can be repro'd in all worlds I have visited and happens regardless of the avatar I am in as well. Re-uploading the world on 2018.4.9 does not seem to change the hitching.
The first attached screenshot is on live and the second is on the 2018 beta.
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Tupper - VRChat Head of Community
marked this post as
complete
Fixed in a previous update, although you're still going to get hitches from non-periodic sources.
Tupper - VRChat Head of Community
marked this post as
in progress
We're looking into multiple causes of this hitching and have improved it significantly as of 876.
We're still working on it, though!
ExDe707
Tupper - VRChat Head of Community: This seems to be more prominent in worlds that have a video player. Neko Sister's Cabin has a video player in the attic that has a preloaded video playing as soon as you enter the world. After it ends, the video player loops the beginning of the video causing the described behavior and dropping frames.
Tupper - VRChat Head of Community
ExDe707: Thanks for the report! I'll pass that up.
Aev
ExDe707: Are you able to reproduce this and record the issue on the latest open beta?
Aev
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tracked