[884] Game crashes when opening a certain 2017 world
complete
Jordo
Hello,
I was testing the build with a few friends earlier and we tried going in a world that contains a few different elements that were supposedly fixed (seats, climbing for example) but whenever we try to join the world in Open Beta (884), the game crashes.
Here's the world ID, do note the world has not been reuploaded for 2018 (I'm about to check if building for 2018 fixes that issue) :
Here is the end of the log upon joining that world:
Precised "a certain" world in the title post, but clearly this could happen with a lot of other worlds and we just don't know about it yet.
Log In
Ruuubick - Designer
complete
Enverex
Same here, crashed when loading the old 2017 version in 2018 and after uploading a 2018 one specifically. ID wrld_702c00a8-b5a2-4833-affd-ae2613bd4b8f
CyanLaser
This also affects the Bless the Rains world: wrld_883a046e-392f-4392-9785-824694985b2b
LastRar
I've encountered this when going from Blue-Kun's (my home world)
to CODE NAME˸AKRS
This was on build 884
LastRar
This still crashes me on build 890
g
gg67
tracked
Jordo
Oddly enough, if I launch the world I linked in desktop, the crashing does not occur. Yet if I do the same with Merlin's world, it still crashes.
Edit: Building with Unity 2018 still crashes the game.
Merlin
Jordo: Might be different issues causing the crash for each map. I just re uploaded the map from 2018 under a different ID and it doesn't crash on desktop or VR. https://vrchat.com/home/world/wrld_10db449d-9fdd-4dcd-bc85-ddf9233db5db
Jordo
Merlin: Does it work if you do local testing? I didn't reupload under a different ID I just tried local testing.
Merlin
Jordo: Local testing works fine on desktop and VR.
Merlin
Happens with my camera test world variant with the Unity Courtyard map in it as well. https://vrchat.com/home/launch?worldId=wrld_036da563-886c-449d-8b0e-bafb04d7400b
This is a hard crash without hanging or anything the moment that the fade up from black starts. The public variant of my camera test world (wrld_91805f98-fd56-497a-bf7e-772e434efb84) works fine in beta. Here's the log loading into the world https://pastebin.com/9YLagDTd, most of the missing script errors are just Bakery light components.