Now that "audio from camera" is an option, we can finally stream the game's spatial audio without the ears being flipped to an audience. However, this option only seems to function when a dolly path is active and being played.
I think it would be a huge benefit to streamers and creators to be able to use this feature without a dolly active, and for it to be moved out of the dolly options.
I assume this obfuscation was done to make listening in on faraway convos difficult, but it is already possible to abuse this 'restriction' by placing a 2 dolly points in the same place and hitting play, so I feel like there must be a better alternative without hurting streamers' abilities to use this feature.
Something along the lines of shrinking the distance that the camera can fly when "audio from camera" is enabled, or disabling the setting itself when the camera reaches too far when a dolly isn't active.