Installation SDK3 causes compile error CS0234 on VRCPlayerStationEditor3.cs
complete
naqtn
Error log:
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Assets\VRCSDK\Dependencies\VRChat\Editor\Components3\VRCPlayerStationEditor3.cs(33,40): error CS0234: The type or namespace name 'Udon' does not exist in the namespace 'VRC' (are you missing an assembly reference?)
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Environment: VRCSDK3-2020.03.10.12.47
Note:
Line 33 accesses VRC.Udon.UdonBehaviour type. So installing Udon SDK clears this error.
Log In
Ruuubick - Designer
complete
SDK3 is meant to be used with Udon
LastRar
Ruuubick - Designer: While this is true, Udon can't really be used on avatars.
So for a project that is only for avatars, it doesn't really make sense to require a package that is currently only usable for worlds
naqtn
Ruuubick - Designer: Adding to TheLast Rar's comment, release note said "we strongly encourage users to make new avatars using SDK3." and Udon is still in alpha stage. So I think that means avatar creators are recommended to use SDK3 alone.
Even for world creators who use Udon, "ignore errors while installing" is bad instruction. Such customs enlarge troubles if real errors occurs.
Ruuubick - Designer
naqtn: We're currently working on making sure the content update/installation ends with no errors