[Open Beta] + [Unity 6] Bug when starting VRChat
needs more information
Illucio
Yesterday in Open-Beta and today in Unity 6 Beta the first time I open up and login to VRChat it fails to load and turns black. Once I close the application and reopen VRChat it runs normally. I think there may be a bug or most likely a memory leak issue. After looking at my log, during initial start up I did get:
NullReferenceException after entering my home world at start up.
The world hasn't been updated in some time and has perfectly loaded before. So is this a VRChat-Client Side issue?
Log In
_
_tau_
Our investigation so far points to a bug in the latest SteamVR Beta. Use the non-beta version of SteamVR to avoid the issue. Unfortunately it doesn't look like something we can fix on our end, but Valve has been made aware of the problem.
_
_tau_
Merged in a post:
stuck on connecting
MimmiPeppermint
I am using the Unity-6 beta, and I am stuck on the connecting screen when logging in
_Sapphy
This is an issue affecting both Unity 6 and regular Betas. For me, it only appears in VR mode and seems to be a direct result of being on the latest SteamVR Beta 2.17.4 and above, which includes the new Steam UI. Switching to live steamvr immediately allows to get through the connecting issue.
dorpomi
_Sapphy ooooh, interesting... I didn't think at all it could be the new SteamVR Beta, but if they changed something about loading screens that would make sense.
dorpomi
Can confirm, been happening for a few weeks now and very annoying. Here's what I've noticed so far:
- One time I tried fixing it by going back to stable and usual beta branch and it was still happening.
- Only seems to happen when opening VRC and loading into the home world, not after.
- The telltale that the loading screen is going to be stuck is that the world sound starts playing right after "Loading" changes to "Connecting", even though there should be no world sounds until the the loading screen is gone.
- The workaround so far is to listen whether world sounds start playing early and keep restarting VRC until it successfully loads.
- Using VRC's home world.
- Only happens in VR, not on desktop (so far with a few samples)
- As a result of this bug I noticed that the VRC framerate is uncapped while SteamVR loading screen is used instead of VRC rendering. I can hear my GPU go fast and GPU loads goes to 100% while the frame rate is way above headset. https://feedback.vrchat.com/bug-reports/p/uncapped-100-gpu-usage-during-connecting-or-joining-screens
dorpomi
dorpomi
Tried joining non-home world with some people in there using VRCX, still getting stuck, and here's what the VRC window was showing. It's like the world is loaded, but never started executing?
Photo Viewer
View photos in a modal
_
_tau_
Our investigation so far points to a bug in the latest SteamVR Beta. Use the non-beta version of SteamVR to avoid the issue. Unfortunately it doesn't look like something we can fix on our end, but Valve has been made aware of the problem.
Illucio
_tau_
Here is my most recent log where I am experiencing the problem. I had to force quit and reopen the app to work.
_
_tau_
Merged in a post:
VRChat soft-lock at launch if SteamVR dashboard is open
Nicalay2
If, while VRChat is launching, the SteamVR dashboard is open, the game will skip the login menu (black screen, very quiet music) and will directly try to load the home but it ill get stuck on "Connecting" until the game is restarted.
It has been happening on quite some VRChat and SteamVR builds, but as of writing this, I use VRChat build 1878 and SteamVR 2.17.6 beta.
MyNamesRaph
Had this on every version of the game for like a month, it seems like it may happen more frequently (but not consistently) if you open the steamvr overlay while loading into the FIRST world of the session (this can be your homeworld or a world that you launched vrchat into directly) it never seems to happen past the first world load.
mdogwoop
Same issue here. I’ve been experiencing this problem since the SteamVR 2.17.4 beta. On my device, the problem goes away as soon as I switch back to the stable version of SteamVR. It may be related to the SteamVR beta, so I hope everyone can report it in the SteamVR Bug Reports forum. Here is the link to the thread I created: https://steamcommunity.com/app/250820/discussions/3/576047946418632921/
°sky
ive only had this once and force killing vrchat with the end task right click fixed it seemingly permanently for me, but every boot i get a smaller vrchat window inside the main one with windows vista ui. unsure if related, but i cant see any reports of it
Deantwo
Since Open Beta branch is right now identical to the Live branch, this bug report is not actually Open Beta related.
°sky
Deantwo unity 6 is literally in the title
Deantwo
°sky, but if the issue happens on both branches, that implies the issues was there before the Unity-6 beta branch was made, and therefore the issue wasn't introduced as part of the Unity-6 update.
If the issue wasn't introduced in the Unity-6 beta update, the issue isn't related to the Open Beta bug report section, and should instead have been made in the normal Bug Report section.
That is all I am saying here.
But given the timing of the issue, and the fact that it is affecting both versions of the game, it is more likely a server-side issue recently introduced, or a regional ISP issue like we have seen many times before.
@SVoicesKarmaEX
https://i.imgur.com/XGXb8NZ.mp4 + a test three times the first one failed the second one failed and the third works I have logs
Load More
→