Raycast Parameters give wrong values
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Azukí
I have a Raycast which is rotated in intervals, the WallCollider/_Ratio value can be seen in the debug, the value is not updating based on the rotation and is somehow giving me the value in a single direction (front of the avatar).
This can be fixed by adding a new step where I disable the component during a rotation. As you can see WallCollider/_Ratio now gives the correct values.
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Dexvoid
Thanks very much for your report. If possible, please upload the avatar as it exists in your Broken video and share its avatar ID here to help with investigation. The avatar upload doesn't need to be public.
Azukí
Dexvoid Here is the avatar ID: avtr_bc69b832-01e5-4966-92e6-6dfd8fe8bba8
Dexvoid
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