ClientSim doesn't use Supersampled UI shader, causes Info alert in Control Panel (Worlds SDK 3.10.1)
4Bakers
in Client Sim play mode, the ClientSim UI not using the recommended Supersampled UI shader causes an info alert in the VRChat SDK Control Panel indicating that the project does not use the Supersampled UI shader, and prompts an Auto-Fix.
steps to reproduce
- Enter Client-Sim (via play mode)
- view Alerts in SDK Control Panel
Log In
4Bakers
also I think it's setting off a "This scene uses textures with Box mipmap filtering" warning. exceptions for that popup might need to be made if it's Unity-Builtin assets setting it off
4Bakers
pressing Select takes me to ClientSim menu in the Hierarchy, as it does not use the supersampled shader.