I'm trying to find the most efficient way to encode long videos for a VRChat world, and I found this table:
which in theory is exactly what I want, except, the table is two years old, and I have no way of telling whether the information is still correct (I have no Quest hardware to test with, for example).
There should be an official table, either in the docs or on the wiki, that states what codecs we should expect to work in each situation (AVPro vs Unity, PC vs Quest).