Ignore scene changes during preprocess and upload!
TummyTime
I'm trying to merge scenes before build in OnBuildRequested. What is happening is that it creates a successful build and then cancel the upload. The only thing I do is copy all open scenes into a new scene and build that one instead. This is happening in 3.8.0 and in eralier versions as well.
It seems to create a vrcw file just fine and reports that the build is successful. If I use an older SDK that still got upload last build as an option the file can be uploaded and works without any problems. (same build and publish problem is there as well though) Build and test also works flawless.
Setup:
- Use the default world scene, add another scene with some cubes or something.
- Have a script create a new scene and move the content over to that scene when OnBuildRequested is run. After it has copied everything unload those scenes.
- When clicking Build & Publish it runs as expected until it reaches upload Where it just says "Upload cancelled"
Tried to clean up some things in here.
EDIT: We figured out why, and it's not technically a bug, so this is now a feature request. Make it ignore scene changes during preprocess and upload!
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