SDK 3.8.2 affecting emissions of Poiyomi
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Azukí
For some reason when focusing on the SDK window, it will animate/override a material on my avatar, specifically the emission 0 strength. Doesn't happen on SDK 3.8.1 or lower!
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KirianVR
For more information, the SDK seems to randomly revert then lock random properties of gameobjects you've recently edited or not.
So far I've observed it toggling objects on/off, affecting any and all material properties and most importantly locking them from being edited manually (unless previewing an animation clip) until unity restart or downgrading to 3.8.1.
RuneFox237
Got some video of this happening to a blendshape on one of my avatars. Also found that it only happens when you're on the Builder tab of the SDK, none of the other SDK tabs will trigger it, so my best guess is it's likely something might be happening whenever the SDK tries to access the avatar's details
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