World/Avatar preview image colors looks wrong (white semi-transparent overlay from WorldPanel UI gameobject)

To fix this Pos Z value of VRCSDK/UI/Canvas/WorldPanel/ScreenCaptureImage/LiveImage should be set to negative value, for example -0.01. Right now value 0.0008068085 is being used.

Issue only visible when uploading new world/avatar or updating world/avatar image.