Updating the VRCSDK Base and Avatar versions to 3.8.2 or higher will restore bones edited in Play Mode.
伊ノ本カズラ
As the title states, when updating VRCSDK Base and Avatar to version 3.8.2 or later, bones edited in Play Mode revert to their default positions after a few seconds. Even after upgrading to version 3.9.0, this behavior persisted. Is this intended behavior?
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