VRC Mirror Reflection is capable of changing the shader of non-editable materials
available in future release
Phasedragon
If you throw down a default plane and put mirror reflection on it, it will change the shader of the standard material. You can fix this by setting the custom shader to the standard shader, but if someone doesn't know this they could very easily break their project if they wanted to use that material elsewhere. This seems like something a script shouldn't be able to do....
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Jar
Oh yeah this one is annoying, if this has happened to anyone I recommend setting up an editor script to fix it in the meantime.
HOW is this still a thing
4Bakers
Jar I don't know how to make editor scripts T-T
4Bakers
how is this still not fixed?!
my Default-Material is corrupted, every primitive I spawn is a Mirror Reflection shader now, and I'm really worried.