Version:VRCSDK2-2020.04.03.13.11
Description of the bug:When the VRC_Trigger is in the Scene, just by pressing the play button, two error logs will be generated for each VRC_Trigger, and every time ExecuteCustomTrigger(string) is executed, an error log will be generated, which can be very inconvenient because the Console will always be filled with error logs.
Steps to reproduce (how did you encounter the bug?):Put a Game Object with VRC_Trigger in the Scene. Then just press the play button.
Any extra files? (output logs, screenshots):