A Common setup for surround sound audio on VRChat video players in SDK2 was to use 6 audio sources, and a video file with 6 audio tracks each directed to their specific audio source.
On VRCSDK2 we'd edit the VideoPlayer component in this way (First Picture)
In SDK3, we have to use the VRCUnityVideoPlayer component, which seems to have the same feature labeled as "Target Audio Sources". I set this to 6 elements and plug in all my audio sources as before (Picture 2)
But when running, the VideoComponent that VRChat creates only has a single "Controlled Audio track" (Picture 3).
Without this working I'm not sure how we can do surround sound movies.

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