Improved Portal System
PhaxeNor
Here are some ideas to improve the portal system with more features
Instance based portal -
The portal will be created using the same instance id and hash as the instance itself has.
This will allow for persistent linking between worlds so you can jump between worlds and still end up in the same instance as the others.
The first world will be the one that sets the intanceId, instanceType, owner and hash
Game worlds would benefit from this as they could split up the content into smaller worlds and link the portal together (will require save game state to fully make use of this)
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Portal World ID arrays -
A array of world ids on the portal component, this can allow users to set up and linking to different ids in that array using their own set ups without having multiple portals (which also does reduce performance or used to do)
This can also allow for a random portal method, similar to the one in the Hub
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Advanced Portals settings -
-- Set InstanceID
-- Set Owner
-- Set Hash
-- Set InstanceType (See under too)
These settings will be the permanent for the portals and can be useful for event worlds, private worlds
One idea that has been tossed around is creating a hotel where each floor as doors that leads to users worlds. Having these settings would allow us to set each doors portal owner and have them control that instance
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Other portal requests -
Specifiy instance type
Set destination to of spawn location
Improved portal drop
Password Portal
Portal Safety
Log In
・Pup・
Say this posted refered to in another post, this would be awesome to split up users within the same instance and reduce overall load. Not only that, but because portals show how many are within the instance we could still view where other users are. Creating game worlds that could be "open world" themed would be lesser in size, and easier to fix and work on updates in certain sections instead of risking the whole entire world messing up or scripts breaking.
✩Frisk✩
Its been already 3-4yrs now and patiencely waiting for this feature to become live.......
Having this feature would reduce the number of worlds that end up being 400MB+ World size everywhere...
Faxmashine
>
Instance based portal
This seems like a
relatively
simple addition that would massively
increase the possibilities for world creators.PhaxeNor , you mentioned game worlds and hotel rooms as examples. But this would also be great for any large-scale event, such as festivals, conventions or meetups. Usually 80 users is a hard limit for those - but if we could split events into multiple, interconnected 80 person instances... Gaaah! THAT WOULD BE AMAZIIIING!!!
ewrt
This would actually be so helpful