iOS

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Find solutions to make available vr chat in France on iOS that has been blocked for almost 1 year.
RSummary of the problem: It has now been almost a year since the VRChat application has been completely inaccessible on iOS in France. Despite the passing time, no clear communication or official solution is being offered by the developers or platforms, leaving French players on iPhone and iPad at a standstill. (The paradox of the situation): What makes this persistent blockage on the French App Store incomprehensible is that the application works without any issues on Android devices or other platforms in France. Why are iOS users facing this unilateral restriction while the rest of the platforms have access freely? Faced with this blockage, traditional alternatives or cloud streaming services are not suitable for everyone for a social game like VRChat. The community is therefore stuck without a viable local alternative on iOS, waiting for the legal or regulatory aspects blocking the App Store to finally be resolved by the publishers. What I expect today: It is urgent for the VRChat teams to finally take responsibility to find a technical or administrative solution. Whether it's adapting the application to the requirements of the French App Store, offering official alternative distribution channels (such as authorized third-party stores in the European Union), or simply engaging with authorities, developers must solve this problem. The French community deserves to finally be heard, to receive transparent answers, and to no longer be ignored, in order to finally play normally on mobile like the rest of the world. �
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On iOS VRChat, StringDownloader truncates large strings during loading / iOS版VRChatにて、StringDownloaderで容量の大きなstringを読み込むとstringが途中で途切れる
When using StringDownloader in the iOS version of VRChat to load large string data, OnStringLoadSuccess is called successfully, but result.Result is truncated partway through the string. This issue does not occur on Android or PC versions. To investigate, I created an UdonSharp script that repeatedly loads JSON files of different sizes. I tested using several JSON files up to approximately 6 MB in size. The results showed that truncation begins to occur around 800 KB, and from around 3200 KB (3.2 MB) onward, the string is always truncated. The test world is available here: https://vrchat.com/home/world/wrld_52f83e86-3be2-4dac-af42-fb8b79f61ea0/info The UdonSharp script and JSON files used for testing are available in this repository: https://github.com/hirhirbyrd/stringdl_ios_issue iOS版VRChatのStringDownloaderにて、ファイルサイズの大きなstringを読み込むと、OnStringLoadSuccessは呼ばれるがresult.Resultが途中で途切れてしまいます。AndroidやPC版では問題ありません。 検証のためにファイルサイズの異なるjsonを数回ずつ読み込むUdonSharpスクリプトを作り、最大6MB程度までのjson数種を使って試したところ、800KBくらいから途切れるようになり、3200KBくらいから必ず途切れるようになります。 テストワールドは以下です。 https://vrchat.com/home/world/wrld_52f83e86-3be2-4dac-af42-fb8b79f61ea0/info テストに使ったUdonSharpスクリプトやjsonは以下リポジトリに格納しています https://github.com/hirhirbyrd/stringdl_ios_issue
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