At the moment, post-processing affects every layer, without the option to exclude layers. This causes issues like UI elements, such as video players, having their color way blown out of proportion. This change will help world creators immensely! A possibile fix would be to introduce a custom VRC Post Processing component that allows you to select layers to include or exclude, similar to the VRC Mirror component. This has specifically became a major issue for the Furality team with the upcoming convention, Furality Ultra, where the dealers den has hundreds of booths, and a lot of angry dealers complaining about their images and videos on the UI layer being greatly overshot. The team has tried everything to get around this, but any solution they've tried caused some other major issue, didn't work, or made the color grading a lot worse. This is a difficult fix, but when a huge event that brings in tens of thousands of people to VRChat runs into this as a critical issue that's slowing the team down and taking away time from working on the bigger parts of the convention, then it really needs to be addressed. Please share this around so that VRChat's team finally makes this possible!