World/Udon Bugs & Feature Requests

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[1123] Udon Objects with Udon Children initialize late despite execution order overrides
To reproduce: Create a behaviour with ExecutionOrder -100000 Create a child of it with another behaviour with no execution order overrides Create a behaviour with ExecutionOrder -100000 and NO child objects as a control Create a new separate behaviour with ExecutionOrder +100000 Add a log to Start() to keep track of it Expected result: Behaviours with -100000 to log first Behaviours with no override to log second Behaviours with +100000 to log third What actually happens: Behaviours with -100000 and NO children log first Behaviours with no override log second Behaviours with +100000 log third Behaviours with -100000 WITH children log fourth Repro world: https://vrchat.com/home/world/wrld_f43e6a53-97c2-4a6b-88af-60612f4b3cce This also creates another large issue If you also try to disable those -100000 objects (with Default children) via the +100000 Start() method - the -100000 behaviour will enter a broken state where it will never initialize or receive any events no matter what. You can toggle them on and off after - no methods will ever fire I have created a test world that illustrates the above: https://vrchat.com/home/world/wrld_06ab5f32-ffbe-44dd-9930-b3b28074fcfd Checking the logs when loading in - you'll see a bunch of objects logging OnEnable (the ones that report withChild False ), and a bunch of Default objects which are children of other -100000 objects. Then they will all get disabled by the +100000 behaviour. Clicking the sphere enables those -100000 parents, but they never log either Start() or OnEnable
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