SDK Bug & Feature Requests

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Failed to agree to the ownership agreement
I keep getting this error every time I try to upload an avatar. I already tried disabling my firewall, run it as administrator, disable IPV6, reimport the project and reinstall the whole application multiple times, but nothing seems to fix this error. Failed to agree to the ownership agreement UnityEngine.Debug:LogError (object,UnityEngine.Object) VRC.Core.Logger:LogError (string,string,UnityEngine.Object) VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder/<UploadError>d__159:MoveNext () (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:3579) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder/<UploadError>d__159> (VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder/<UploadError>d__159&) VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder:UploadError (object,string) VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder/<HandleUploadError>d__146:MoveNext () (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:3382) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Exception>:Start<VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder/<HandleUploadError>d__146> (VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder/<HandleUploadError>d__146&) VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder:HandleUploadError (System.Exception) VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder/<CheckCopyrightAgreement>d__147:MoveNext () (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:3398) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetException (System.Exception) VRC.SDKBase.VRCCopyrightAgreement/<CheckCopyrightAgreement>d__12:MoveNext () (at ./Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/VRCCopyrightAgreement.cs:143) System.Threading.Tasks.TaskCompletionSource`1<bool>:SetResult (bool) VRC.SDKBase.VRCCopyrightAgreement/<>c__DisplayClass12_0:<CheckCopyrightAgreement>b__0 () (at ./Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/VRCCopyrightAgreement.cs:128) VRC.SDKBase.Editor.Elements.Modal/<>c__DisplayClass25_0:<.ctor>b__0 () (at ./Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/Elements/Modal/Modal.cs:131) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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Failed to upload file
I can't read error is what in this text I just know it's for VRCSDK error ↓error code UploadException: Failed to upload file VRC.SDKBase.Editor.Api.VRCApi.UploadFile (System.String filename, System.String fileId, System.String friendlyFileName, System.Action`2[T1,T2] onProgress, System.Threading.CancellationToken cancellationToken) (at ./Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/API/VRCApi.cs:958) VRC.SDKBase.Editor.Api.VRCApi.CreateNewAvatar (System.String id, VRC.SDKBase.Editor.Api.VRCAvatar data, System.String pathToBundle, System.String pathToImage, System.Action`2[T1,T2] onProgress, System.Threading.CancellationToken cancellationToken) (at ./Packages/com.vrchat.base/Editor/VRCSDK/Dependencies/VRChat/API/VRCApi.cs:664) VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder.BuildAndUpload (UnityEngine.GameObject target, VRC.SDKBase.Editor.Api.VRCAvatar avatar, System.String thumbnailPath, System.Threading.CancellationToken cancellationToken) (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:2524) Rethrow as UploadException: Failed to upload file VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder.BuildAndUpload (UnityEngine.GameObject target, VRC.SDKBase.Editor.Api.VRCAvatar avatar, System.String thumbnailPath, System.Threading.CancellationToken cancellationToken) (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:2566) VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder+<>c__DisplayClass104_0.<CreateBuildGUI>b__4 () (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:2015) System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <27124aa0e30a41659b903b822b959bc7>:0) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <cb81df0c49c643b1a04d9fc6ccca2433>:0) UnityEngine.UnitySynchronizationContext.Exec () (at <cb81df0c49c643b1a04d9fc6ccca2433>:0) UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <cb81df0c49c643b1a04d9fc6ccca2433>:0)
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Bug Report
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Unity ram leak
Hello. My unity keeps crashing whenever the VRC SDK base is added. This is the error: [ Could not allocate memory: System out of memory! Trying to allocate: 1674037094537B with 16 alignment. MemoryLabel: TempOverflow Allocation happened at: Line:525 in C:\build\output\unity\unity\Runtime\Core\Containers\StringStorageDefault.h Memory overview [ ALLOC_TEMP_TLS ] used: 0B | peak: 0B | reserved: 57769984B [ ALLOC_MEMORYPROFILER ] used: 210528B | peak: 374224B | reserved: 1048576B [ ALLOC_DEFAULT ] used: 330694668B | peak: 0B | reserved: 357425152B [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 0B | peak: 0B | reserved: 33554432B [ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 87B | peak: 0B | reserved: 9437184B [ ALLOC_GFX ] used: 13804352B | peak: 0B | reserved: 33554432B [ ALLOC_CACHEOBJECTS ] used: 23939508B | peak: 0B | reserved: 53133312B [ ALLOC_TYPETREE ] used: 1926456B | peak: 0B | reserved: 8388608B [ ALLOC_PROFILER ] used: 430000B | peak: 436768B | reserved: 16777216B [ ALLOC_PROFILER_EDITOR ] used: 0B | peak: 0B | reserved: 0B UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) ] I have confirmed hardware and virtual ram/memory is not faulty as older unity projects open and run, but any new projects almost immediately crash with the same above error. I have narrowed down the issue as coming from the XR plugins (openXR, OculusXR, XR plug in manager) that I have failed to remove or disable as unity auto reinstalls them and then crashes immediately when installed. I have confirmed this is the potential source as I ran a blank unity project without the SDK and the installed the XR manager/plugins, causing an instant crash. How do I remedy this or is there an SDK version that does not install or use the XR plugin ins as i don’t test my models in VR within unity itself. Latest VRC SDK as of 7/30/2026
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